34 – Release: Does The Sneaker Have To Matter

This is mostly me making some experiments on a dialogue tree, but it also serves as me finally saying something about Bioshock Infinite. It doesn’t exactly contain spoilers–it’s more of a response than a critique–but it probably won’t make much sense without having played the game.

The title is swiped from Bissell; special thanks to Alex Young for letting me know what button melee is.

Play “Does The Sneaker Have To Matter”

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2 thoughts on “34 – Release: Does The Sneaker Have To Matter

    • No, that was simply the first step in the metagame. Ha ha ha you’ve won! It’s fixed now. This explains why some numbers weren’t adding up at least. Thanks!

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