Writing Zest is a little bit of a struggle, so to kind of recharge the batteries, I wrote a new game. It’s called Dysthymia. Using a computer is recommended–it does not play at all well with mobile browsers.
Dysthymia is intended to be a continuous, uninterrupted artistic experience. It contains no save state. Please set aside 40 seconds to play through the game, as well as an hour for quiet contemplation afterwards. Turning the lights off and wearing earplugs are also recommended, as is having a degree in comparative literature.